Part 1- Star Fox 64 rocks. Let's Play it. A brief introduction to the game, why I'll be playing it, and what you can expect in the future.
Part 2 - Corneria is under attack! Can my sub-par flying skills save the day? The commentary is a bit dry on this one, but there's a lot of basic stuff that needs to be said so future installments will make sense.
Part 3 - For reasons that aren't readily apparent, the Star Fox squadron decides to liberate the (tactically unimportant) asteroid field Meteo. Does Fox have what it takes to blow up stationary rocks?
Part 4 - The clock is ticking! Fortuna has been overrun by Andross' forces and it's up to Star Fox to retake the planet by any means necessary! But it won't be easy; not with Star Wolf breathing down their necks! How can a level that sounds this bad ass be so utterly boring? Find out now!
Part 5 - Andross has established a base in Sector X, but all signs of activity have ceased recently. Our heroes choose to investigate, but all is not as it seems! Two of our heroes won't live to see the end of this mission...can anything be done to save the Star Fox crew?!
Part 6 - Slippy's in trouble! While Peppy sits in Great Fox's lounge drinking Space Mai Tais, Falco and Fox go in search of their missing friend. Will Fox and Falco be able to find Slippy amongst the shifting sands of Titania? Will anyone even notice that Peppy is gone?
Part 7 - It's time for the final push! All that stands between the Star Fox squadron and Venom is the battle station Bolse! It won't be a cake walk, though. No, wait...actually it
will be a total cakewalk!
Part 8 - Fox and company have loosened Andross' grip on the Lylat System and opened up a route to Andross' base on Venom. Andross isn't going down without a fight, though. Do androids dream of electric sheep? Or do they gobble starfighters?
Supplemental Part 1 - We skipped the regular boss on Corneria for a reason...but due to popular demand, here it is anyway. Enjoy the positively "thrilling" fight with Corneria's normal boss.
Supplemental Part 2 - Now that the Easy route is done, it's time we jumped to the Medium route. Remember that save state we made back in Meteo? Time to load that bad boy up and go on a Fantastic Voyage (slide slide slippity-slide, when you're livin' in the city it's do or die).
Part 9 - While Fox and the rest of the team battle Andross' forces on Katina, Alex battles some demons of his own. Brought to you by Nintendo's Wii Music.
Part 10 - The Star Fox Squadron decides to check out the dangerous bioweapon Andross has created on Solar. Alex finds an excuse to use first person mode, and learns that even bad levels can be fun if played properly. Brought to you by The Elder Scrolls: Oblivion 2.
Part 11 - Fox sets his sights on the supply depot on Macbeth, while Macbeth sets his eyes on the throne of Scotland. Could the witches' prophecies be true?
Part 12 - In order to evacuate Side Seven, Amuro Ray and the Gundam duel Char Aznable and his custom Zaku out in space. I mean, in order to stop Andross, Fox must duel Monkey Zaku out near Sector Y.
Part 13 - Rather than safely bombard the planet from orbit, Fox decides to take the essentially pointless Blue Marine out for a spin. Alex learns the hard way that encoding your video LP is serious business.
Part 14 - The Star Fox team travels to the once beautiful planet of Zoness to destroy Andross' waste disposal facilities. Meanwhile, Alex wonders how a bird and cat could have sex with each other.
Part 15 - En route to Venom, Great Fox flies directly into a space ambush. With Fox's lasers in a state of disrepair, and the rest of the Star Fox team being as smart as a pudding cup, things aren't looking good for the team. But don't worry; Slippy's here!
Part 16 - The constant onslaught of Andross' forces and the demands of his wingmates take their toll on Fox's sanity. Having lost the will the live, Fox decides to fly straight into Andross' forces and see who will emerge victorious in one last roll of the dice.
Part 17 - Against Fox's suicidal wishes, Star Fox makes it to Venom in one piece. It's time to take down Andross! But not if the vaguely-motivated-arch-rival-soon-to-be-anti-heroic Star Wolf squadron has anything to do with it!
Part 18 - After braving the horrors of the longest hallway ever created and a boss we already beat, Fox faces his greatest foe yet: Spaghetti Brain Monster!
Part 19 - The battle is finally over. Andross is dead (until the sequel, anyway) and the Lylat System is at peace. Let's watch the ending of Star Wars and then ride off into the sunset.